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AR for Lanjarón
Role: Direction, Character Animator, Character Modeling
Software: 3dsMax, Unity, Photoshop
This project emerged as a client's need to promote one of their products, creating the maximum possible impact for their Christmas campaign. As a solution, we created a mobile app that allowed children to view in AR the most iconic characters on their water bottles.
For this project we used 3dsMax for the modeling and animation of the characters. To integrate Augmented Reality we decided to use Unity as the game engine and Vuforia as the AR library.

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